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- 5 REM TOOL KIT
- 6 :
- 7 REM LOADS UTILITIES, TITLE SCREEN, AND MAIN MENU
- 8 :
- 10 ON A GOTO 57,62,130,240
- 38 PRINT"[147]":POKE 53280,6:POKE 53281,3:PRINTCHR$(144)
- 40 PRINTCHR$(147)
- 41 PRINT" KOALA TECHNOLOGIES PRESENTS":PRINT:PRINT" THE"
- 42 PRINT:PRINT" KOALAPAD PROGRAMMER'S TOOL KIT [146]":PRINT:PRINT
- 43 PRINT:PRINT:PRINT" THROUGHOUT THESE PROGRAMS:":PRINT
- 45 PRINT" THE LEFT BUTTON MOVES YOU FORWARD;"
- 47 PRINT" THE RIGHT BUTTON MOVES YOU BACK;"
- 49 PRINT" THE F7 KEY GETS THE MAIN MENU."
- 53 POKE 214,17:PRINT:PRINT" LOADING KOALAPAD UTILITIES..."
- 55 A=1:LOAD"UTILITIES.BIN",8,1
- 57 POKE 214,19:PRINT:PRINT" LOADING GRAPHICS TOOLS..."
- 60 A=2:LOAD"GRAPHICS.BIN",8,1
- 62 POKE 214,21:PRINT:PRINT" LOADING TITLE PICTURE..."
- 80 :
- 100 F$=CHR$(129)+"PIC "
- 110 FF$=F$+"A TOOLKIT "
- 120 A=3:LOAD FF$,8,1
- 125 :
- 126 :
- 130 REM DEFINE AND SET COMMON GRAPHICS VARIABLES
- 131 REM SEE DISCUSSION OF "TURNING ON AND OFF THE HI-RES SCREEN" IN MANUAL.
- 132 :
- 133 :
- 135 BA=49191:SA=49192:CA=49193:SS=49194:CH=49195
- 140 POKE BA,3:REM VIDEO BANK 0
- 150 POKE SA,16:REM COLOR MEMORY START WITHIN BANK
- 160 POKE CA,8 :REM BIT MAP MEMORY LOCATION WITHIN BANK
- 170 POKE SS,4 :REM COLOR MEMORY SCREEN START (HI BYTE)
- 180 POKE CH,32 :REM BIT MAP SCREEN START (HI BYTE)
- 190 SYS 49394 :REM DISPLAY PICTURE
- 191 POKE53281,0
- 195 :
- 196 :
- 200 A=4:FF$=F$+"MAIN MENU "
- 210 LOAD FF$,8,1
- 220 POKE 34578,0
- 230 POKE53281,0
- 240 POKE BA,0
- 250 POKE SA,48
- 260 POKE CA,8
- 270 POKE SS,204
- 280 POKE CH,224
- 290 SYS 49394 :REM DISPLAY MENU PICTURE
- 291 POKE53281,0
- 300 POKE 46,29:POKE48,29:POKE 50,29
- 310 LOAD"MENU",8
- 320 PRINT"RRRRRRRRRRRRRRRR"
-